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fuckoffasshole

179 Game Reviews

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Ah, what the hell, have 5, as I enjoyed it (kinda). Albeit the criticism has merit, I cannot be mad at you, and I want you to encourage to not abandon the flash.
What I liked, and what I want
1) Great music (voted 5 on each of the tracks as well)
1b) Especially YubNub, freaking infectious
2) The fake-asian accent of Sophie gave me "feels".
2b)Therefore I would request Sophie singing "dark side bad for you, light side good for you".
3) Your deep low voice also gave me "feelsies".
4) I think you should also upload your cover of the star wars theme, it was good.
5) I don't know why, but I like the humor and the carefree attitude of the flash. It's not sophisticated, but the delivery sells it. At least for me. But then again, I lost any trace of humanity after getting 800k of medal points, so I might not be the best judge. Especially that I collected medals from your ludum dare mazes, which literally drove me to insanity.
6) I like that the icon for immortal medal is Ikki.
7) While I know it's pointless to ask for a hentai version, I wouldn't mind if you do some follow up parody movie with Kylo / Ren, as there really was some charm in it.
8) The game itself, while it has some flaws, feels actually unique, and fresh. It's possible that I played a game with similar mechanics, but I didn't have a sense of deja vu.
9) I like the option for PG-13, albeit you can still see the dick in the final scene

So to put it short, sometimes you don't get the 5 points for excellence or perfection, but rather, for impression and the enjoyment factor.

Let the flashforce be with you.

I was thinking whether I should let go, or write some words.

I would love to know your thought process, when you put the mines near the white arrows.
I would love to see you "testing" the game, considering that the player gets glitched, when he picks up a match, or pentagram.
Imagine how lovely it is to play the game, get near the end, only to randomly be transported to inside the worm, and of course getting an instant damage. Imagine wanting to leave that worm, only to get punched by a mine outside.

I would love to see you beat this game under two minutes, like you said yourself in one of the comments. There are many game developers, who care about what they do to the point that I am in deep awe. They care about the game that they make, and they thrive for the best.

Not you. You put half-assed made games, with tons of bugs, glitches, with an art style swiped from more talented creators. You never improved, quite the opposite. All your games are like this one. A cancer.

Writing bitter reviews is a foul thing to do. They always leave an awful taste in mouth.
But I'm not writing it for you, because you are not worth my time. This is a warning for those, who want to venture into this shit.

Beware! This game will make you feel really furious.

scuddle responds:

That was beautiful. Thank you.

This was lovely as hell. Too bad that we will probably never get something like that again... I can only imagine how much time it took to create this game.

Amazing. The game seems hard at first glance, but once you get acquainted with the controls, it's actually very easy, albeit still very challenging. It's weird that this game isn't more popular, and has so little views, considering it was frontpaged (rightfully so), and has very attractive graphics and gameplay. There were some minor bugs, mostly in chapter 2, where my character was pushed out of playable area, and I had to restart from the last save, but it wasn't a big deal.

Of course, I could further compliment graphics, sound, and whatsnot, but I think that me giving this game full score says everything l I think about these aspects. Pure perfection.

For medal hunters:
Finding the gnomes was the hardest thing to do. Hint: each Chapter has 3 gnomes, 1 per level. In Chapter 2, there are NO gnomes in level 1 (chapter 2 is also the longest, as it has 4 puzzle levels).

In regards to other medals, don't worry if you don't get them during your first play, because after beating the game, and forgiving the bear, you can replay the game as the bear itself, and easily get the remaining medals, especially 50x combo and 2,5 million score.

I have a love / hate relationship with that game.

The idea itself felt very fresh, same with execution, and the design is REALLY cool. Another good thing is that the game has something of a learning curve. Despite having to restart all over, due to failures, and despite being pissed off and ragequitting many times while playing, I did enjoy it a lot.

I certainly wouldn't mind a sequel.

Getting all the medals wasn't an easy feat, and ironically, level 6 is the hardest to collect all of the garbage rocks, despite it seemingly looking as the easiest one. The reason for that is because the space between the "letters" is not wide enough, and it's easy to miss some of the rocks.

Also, while the game is challenging, it's fair in a way that you can learn the patterns and how to use the levels to your advantage. In other words, you get better the more you play this game. I would also advise taking long breaks, as the game can be very exhausting. I think that everyone who wants to get all of the medals, will get them, if they aren't lazy.

To get secret medal: during survival (post level 10), you just have to not move at all for 60 seconds and survive. The easiest way would be to go in some corner.

When I started playing it, I thought "I don't think I can have all the medals, let's at least try to get ONE, or TWO". Hour and half later, I have them all. At first I thought, too many levels. And yet, I didn't notice when I was done. One thing, though. In order to get the last medal, you actually need to have more than 24444, as I literally had this exact score, and I had to beat faster some level to finally get it. Let me tell you something: you know how to make a game that looks exhausting, but actually isn't.

I am only writing this review as a WARNING for those, who are medal hunters.

The last levels are barely possible (I assume that they are possible, because some folks did beat them, albeit cheating could also be a possibility). The main problem with these levels is that they are randomized, meaning every time you get different placement of enemies, and power-ups (and sometimes the suitcases have explosives), and items (some of them, like duck, also explode). That means that you cannot create a strategy and have to rely on pure luck. If you plan on beating the game, or beat challenges, I can only say: YOU WERE WARNED. DON'T BLAME ME THAT YOU HAD A STROKE FROM RAGING.

And if you aren't sure if you want to waste your time on this, frankly, play something else.

People say that flash is dying, but Unity is already dead on arrival.
Flash will not die, and this game is fucking brilliant.
You literally brought me a smile on my face with your game

ClockworkMonster responds:

Wow! I really appreciate your words! Thanks!!!

This is the world that Antifa and SJWs wants to create.

ComradeStefan responds:

A better world. A brighter future.

People Hate Me Coz They Ain't Me
_____________________________________
I WILL OWN EVERYTHING AND I WILL BE HAPPY
_____________________________________
To any potential asshole
THIS INJUSTICE WILL HAUNT YOU IN YOUR DREAMS

''Medal Slut'' @fuckoffasshole

Age 104, X

Trying to get medals

Hiding in the woods

Joined on 12/28/14

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